STATS (3+, 10 is Average)

BODY
MOVE
GRIT
AWE

Test Scores

Multiply STAT by 5.

Combat

ATK - Attacks
DEF - Defences
AC - Overall Armour Class

You may choose to determine a TEAR maximum at which the NPC/Monster automatically becomes stunned to speed tracking up. Usually equal to GRIT/3

Morale

NPCs and Monsters put in stressful situations must check their morale.
To do so Test MRL. If they are in a unit they may add their Commander’s AWE/2.

Critical FailureFailureSuccessCritical Success
Flee - cannot defend.RetreatPerfom actions as usualEmboldened. +10 to next Attack Roll.

Example Morale Checks

  • Unit reduced to 50% of current fighting strength
  • Unit reduced to 25% of total fighting strength
  • Leader or Commander Retreats/Flees
  • Leader or Commander is Felled
  • Unit are Ambushed
  • Friendly Unit in line of sight fails a Morale check
  • Threatened by a mighty foe

OSE Conversion (Rough)

B: Weak: 8, Well Built: 12, Strong 16, Ogre: 20 M: Stout: 8, Dextrous: 12, Agile: 16, Untouchable: 20 G: <1HD = 6, 1HD = 10, >1HD = 10+6(HD-1), +X = +2X
MRL: Morale or N/A if 12.
ATK 10 + THAC0 Mod. (+ Weapon)
DEF Ditto.
AC Compare with armour table SPD Slow: 4, Avg: 6, Fast: 8, Horse: 10

Manual

NPC

B: 10 M: 10 G: 10 MRL: 10
ATK
DEF
AC

Soldiers

Skirmisher

B: 13/65 M: 14/70 G: 10/50 MRL: 8/40
ATK Bow 70 medium/25/pierce, Handaxe 75 light/slash/thrown
DEF Buckler 80 light AC 0 cloth/2, padded

Light Footman

B: 13/65 M: 12/60 G: 10/50 MRL: 10/50
ATK Spear 85 medium/pierce/-10 1h, Handaxe 75 light/slash/thrown
DEF Roundshield 75 medium
AC 2, padded/3, leather

Light Horseman

B: 13/65 M: 12/60 G: 10/50 MRL: 10/50
ATK Spear 85 medium/pierce/-10 1h, Javelin 80 medium/pierce/thrown,
Bow 60 medium/25/pierce
DEF Roundshield 75 medium
AC 0 cloth/2, padded

Medium Footman

B: 15/75 M: 12/60 G: 11/55 MRL: 10/50
ATK Spear 95 medium/pierce/-10 1h | Sword 85 light/slash/pierce
DEF Roundshield 95 medium
AC 2, padded/4, mail

Medium Horseman

B: 15/75 M: 12/60 G: 11/55 MRL: 10/50
ATK Spear 95 medium/pierce/-10 1h | Sword 75 light/slash/pierce
DEF Roundshield 85 medium
AC 2, padded/4, mail

Heavy Footman

B: 15/75 M: 12/60 G: 13/65 MRL: 12/60
ATK Sword 90 medium/slash/pierce
DEF Sword 85 (95 Counter) | Kite Shield 100 heavy
AC 4, mail/6, Full Mail

Heavy Horseman

B: 15/75 M: 12/60 G: 13/65 MRL: 12/60
ATK Lance 100 medium/-15 1h/slash/pierce, Sword 90 medium/slash/pierce
DEF Sword 75 (85 Counter) | Kite Shield 80 heavy
AC 4, mail/6, Full Mail

Horse

B: 20/120 M: 12/60 G: 18/65 MRL: 10/50
ATK Trample 65 medium(heavy if target prone)/bludgeoning
DEF Dodge 60
AC 1, hide/4, mail